Issue #8 Deadline: June 30th…

Good Morning, All,

This is just a quick note to let everyone know that the deadline for submissions for Issue #8 is Saturday, June 30th, 2007. I already have a number of interesting submissions, but I’m always open to more. We could easily use a few patron encounters, starship articles, adventures, amber zones, how-to articles and the like. Art submissions would also be very welcome.

Thank you all for your continued support and interest,
Jason “Flynn” Kemp

About Alvin Plummer

I'm working to build a better world, a world that blesses Christ and is blessed by Him. I hope that you're doing the same!
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6 Responses to Issue #8 Deadline: June 30th…

  1. Hi I am presently working on Part 2 of ‘The Lorimar Slot’, this originally intended to be a 2 part adventure, although with the story arc developing as it is, it will most likely be a 5 or 6 part campaign. No worries though, after such a long time being out of the zone, its good to be writing Traveller again. I’ve had some serious problems these last twelve months, hence the delays…


  2. Flynn says:


    It will be good to see the next segment, then, as I have had a few emails requesting this piece. 🙂 I’m definitely looking forward to it.

    With Regards,


  3. Well it’s not going to be what you expect, hopefully it will be better, the writing is tricky, got some complex ideas ging around.


  4. i think i will need an extension to the deadline of one or two days, I’m up to 11, 000 words at present (including NPC’s and Ships etc). Got a very complex story arc going.


  5. Flynn says:

    I’m going to start putting the zine together. If you can get it to me in time, I’ll add it to the contents. A day or two shouldn’t be a problem, but a few weeks may mean that it slips into the next issue. Either way, I look forward to reading it, as do our readers, I’m sure. 🙂


  6. I think wednesday (4th July & My Birthday) should do it, please hang on for it as I would really like to see it in the next issue, as I would like to place the sequel to it in the following issue.


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