Round Rimworld

A famous colony game discovers that the world is round… and decides to set off some trade caravans.

Of course, this is natural Traveller fodder, the only question being if the caravan rides alien beasts, or kians, or wheeled vehicles, or air/rafts.

You can always choose something else, like balloon-based trader companies, or even (common enough in the Empty Quarter) repurposed starships.

The jump drives are shot, but the antigrav is a lot more solid! Now, what if we use sails to replace the dead maneuver drives…

Advertisements

About Alvin Plummer

I'm working to build a better world, a world that blesses Christ and is blessed by Him. I hope that you're doing the same!
This entry was posted in Jumpspace Transmission, Uncategorized. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s