Amusements: d66, Once Again

Well, the 50¢ one-page supplements are amusing, so a brief survey is provided below:

d66 Random Spaceport Events

d66 Random Spaceport Events delivers 36 ideas for something different and unique happening at a spaceport. Whether you are looking for the start of a new adventure, ways to introduce a new patron, or just adding in some background flavor, these events will give you the ideas you need exactly when you need them.

21 Convention of people dressed in faux-ancient Mars clothes disembarking
33 Hovercoach sitting in an illegal parking area, no one inside
55 Scientist exasperated as workers carelessly handle specimens

d66 Reasons Why the Ship is Crashed

[Not the best grammar… but eh.]

d66 Reasons Why the Ship is Crashed delivers 36 reasons why a particular vehicle, not necessarily the PCs, is in a wrecked state. Perfect for the starting point for an adventure, ways of highlighting the danger of an area, or just to add a bit of background flavor. These causes of distruction will give you the ideas you need exactly when you need them.

22 Crew wanted to appear dead, faked deaths
33 Environmental system malfunction, killed crew
46 Misjump, materialized too close to planet’s surface

d66 Scout Unit Nicknames

d66 Scout Unit Nicknames gives a ideas for your scout character’s old unit. This can help you describe your unit and flesh our your character’s backstory.

15 Blockade Runners
23 Dented Engine
65 Whisper

[Actually, I was hoping for something more… eccentric.]

d66 Military Unit Nicknames

d66 Military Unit Nicknames gives a ideas for your military character’s old unit. This can help you describe your unit and flesh our your character’s backstory.

24 Electric Strawberry
43 Nitrogen Snow
64 Stellarfury

[The last one I understand, but the others…?]

d66 Gossip About a Ruler or Noble

d66 Gossip About a Ruler or Noble gives you 36 different ideas for idiosyncrasies that the public has heard about, whether or not these are true. Perfect for games intrigue or if you are trying to make a particular NPC memorable, these ideas will give you the ideas you need exactly when you need them.

26 Insists that bedroom be kept dust free
34 Keeps paper records instead of data
65 Watches cat videos during meetings

[Rather PG… but that’s OK. We do want more children & teens in the game, so why anger the parents unnecessarily?

Also, to the annoyance of some of us, most people most of the time are only mildly unusual. Even in the Imperium, very few Nobles have ever actually killed anyone with their sidearm, for example, no matter what the gossip-mongers say… ]

d66 Generational/Sleeper Ship Names

Ever needed a name right now and all you could think of was “Bob”? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.

Hundreds, if not thousands, of ships were sent out into the blackness of space carrying crews that were asleep for hundreds of years of living each day aboard the ship, waiting for the day they may find a star with habitable planets to colonize. Some of those ships are still in transit. Others have arrived, but the colony remembers those ships and their names. d66 Generational/Sleeper Ship Names gives you the names of hope and peace that the people of Earth left for the stars, only to find those stars are already inhabited by man kind.

15 Daedalus
22 Earth That Was
52 Rainbow Bridge

[Actually, I like this set!]

d66 Reasons Why Your Ally Cannot Help Right Now

Ever needed a name right now and all you could think of was “Bob”? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.

Allies can help you out a tight spot, but they have lives of their own and are not always available to help you every instant of every day. d66 Reasons Why Your Ally Cannot Help Right Now is not a mere list of excuses but a list of serious problems that can lead to exciting new adventures.

14 Being investigated for money laundering
23 Doing a favor for player’s rival
41 Hiding; ally has bount on head

[This can be as flippant, ordinary, or dark as your imagination gets…]

d66 Terra System: Chinese Warship Names

Ever needed a name right now and all you could think of was “Bob”? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Each list comes ready to be integrated into your far future, Earth-centric game. Just roll your d66 and you have your answer.

Coming up with the names of Chinese warships is by no means easy so we did the work for you. With d66 Terra System: Chinese Warship Names, you get not only 36 names but also an easy pronounciations to go along with each. (Note: these pronounciations are future Chinese, not modern Chinese.) Now you can have your players encounter warships from the People’s Republic and bring unparallelled realism to your game.

15 Chenhang [chen-hAng]
26 Guangli [kuang-lE]
52 Pingyuan [ping-U-an]

[Because a Chinese-flavour Imperium — either Classic or Red — would be an interesting change of pace. I bet you could keep almost all of Canon intact, except for some fluff like the name of the Imperial dynasty and, say, rename all of the English-language systems, and it would feel like an entirely different universe…]

d66 Ways Your Contact Was Killed

Ever needed a name right now and all you could think of was “Bob”? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Each list comes ready to be integrated into your Traveller game. Just roll your d66 and you have your answer.

Everyone has gotten a message that a contact can only talk in person, and that contact is dead when the players arrive. d66 Ways Your Contact Was Killed Gives you something more interesting than “shot dead in an alley.” Give your bad guys more deniability than it was their fault. Or make it look like an accident. Either way, make the players work to discover what happened to their contact.

16 Died in low-berth unit
33 Incinerated into ash
43 Psionic memory purge

[Because it always happens at exactly the worst time.]

d66 Escalations of a Panicked Crowd

Ever needed a name right now and all you could think of was “Bob”? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Each list comes ready to be integrated into your Traveller game. Just roll your d66 and you have your answer.

When you have a large group of panicked people, lots of things go wrong and fast. It canonly get worse when 1000’s of people are scared for their lives. d66 Escalations of a Panicked Crowd helps you run scenarios like that. Each round, roll on the table to see what new complication has happened. It is times like these that heroes shine. Let your players be the heroes they were born to be.

21 Dangerous animals from nearby exhibit escape and rampage through area
32 Hovercar overloaded with people attempts to take off and crashes, killing 1d6-1 people
54 Security robot gets damaged and begins firing at random

[“This is precisely why I prefer to be a good four parsecs from the nearest city!”]

 

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About Alvin Plummer

I'm working to build a better world, a world that blesses Christ and is blessed by Him. I hope that you're doing the same!
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